Computer Graphics and Virtual Reality

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About

The goal of the master’s degree is to expose students to in-depth, state-of-the-art computer graphics with a focus on knowledge of technology, the design of efficient algorithms and the solution of real-life problems. Specifically, the master’s degree addresses new challenges that arise in building digital models and interactive renderings using commodity hardware and mobile devices, with applications in fields such as industrial design, cultural heritage, medicine, urban design and animation. Students will also master the fundamentals for starting a research or professional career in a range of Computer Graphics domains.

Target

Students are expected to have a bachelor's degree in Computer Science, Mathematics, Engineering or related fields. Candidates with weak computer programming skills will also be considered but they may be required to take complementary courses.

Students of the master’s degree will develop expertise in modeling and treating geometric and volumetric data, as well as knowledge of the management, manipulation, interaction and rendering of highly complex geometric systems with application in fields such as industrial design, computer games, urban design, medical imaging, cultural heritage,...

 

 

 

Elective
Mandatory
Final Master Thesis

 

Mandatory Common Course

 

Semester 1

Semester 2

Semester 3

Semester 4

Final Master Thesis
(TFM - 30 ECTS)

 

Elective

You can choose any Miri or UPC Masters courses.