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Boltzmann Machines are probabilistic models developed in 1985 by D.H. Ackley, G.E. Hinton and T.J. Sejnowski. In 2006, Restricted Boltzmann Machines (RBMs) were used in the pre-training step of several successful deep learning models, leading to a new renaissance of neural networks and artificial intelligence. In spite of their nice mathematical formulation, there are a number of issues that are hard to compute. This project aims to address any of these issues.

This project aims to analyze the prediction capability of Optical Coherence Tomography Angiography (OCTA) images for Diabetes Mellitus (DM) and Diabetic Retinopathy (DR,) in a large high-quality image dataset from previous research projects carried out in the field of Ophthalmology (Fundacio¿ La Marato¿ TV3, Fondo Investigaciones Sanitarias, FIS). OCTA is a newly developed, non-invasive, retinal imaging technique that permits adequate delineation of the perifoveal vascular network. It allows the detection of paramacular areas of capillary non perfusion and/or enlargement of the foveal avascular zone (FAZ), representing an excellent tool for assessment of DR.

We want to demonstrate experimentally that augmenting a model with fNIRS data carries neural activity features complementing the information captured by the model and demonstrate that it improves the models' performance. To this end, we will have to collect data from participants and test how different Transformer models benefit from different types of fNIRS attention masks.

Visión, Percepción y Robótica. Tecnologías Asistenciales

L'objectiu del projecte consisteix en classificar un conjunt d'espècies a partir d'imatges reals d'ocells. S'estudiaran diferents solucions basades en característiques locals i/o deep learning.

Interacción Persona-Máquina Modelado, Razonamiento y Solución de Problemas Visión, Percepción y Robótica. Tecnologías Asistenciales

Aquest projecte de final de grau té com a objectiu desenvolupar un programari per calcular Regions de Contacte Independents (ICRs) que permetin immobilitzar objectes articulats en 3D. Utilitzant un model de núvol de punts amb direccions normals a la superfície, el programari garantirà la fixació de l'objecte independentment de la posició exacta del contacte. Es basarà en coneixements de cinemàtica i jacobià de robots, i s'implementarà en C++ o Python, ampliant mètodes existents per objectes 2D articulats i 3D sòlids.

Ciencia de los Datos e Inteligencia Computacional Avanzada Visión, Percepción y Robótica. Tecnologías Asistenciales

Training neural networks require large quantities of annotated data. Obtaining these data is expensive and labor-intensive. In this project, methods that use a mix of annotated and non-annotated data for semi-supervised training of object detectors will be studied. The work will be centered on using transformer architectures that use attention mechanisms.

Sistemas Multiagentes Ciencia de los Datos e Inteligencia Computacional Avanzada Ingeniería del Conocimiento y Aprendizaje Automático Modelado, Razonamiento y Solución de Problemas

Lung cancer remains the leading cause of cancer-related deaths worldwide. AI has recently emerged as a transformative tool for enhancing medical decision-making. However, its widespread adoption faces several challenges, including data quality, model transparency, and interpretability. This thesis seeks to explore how innovative AI techniques can revolutionize lung cancer research and treatment, offering new opportunities to address these challenges. It aims to contribute to the broader application of AI in healthcare.

S'ofereix una beca d'iniciació a la recerca de 20 hores/setmana amb un salari aprox. de 600 Euros/mes per realitzar el TFM en el marc del projecte GRAPHSEC.

Interacción Persona-Máquina Ciencia de los Datos e Inteligencia Computacional Avanzada Ingeniería del Conocimiento y Aprendizaje Automático Visión, Percepción y Robótica. Tecnologías Asistenciales

In the proposed project, we are interested in the mobile setting, and propose the use of depth information, on top of the usual RGB (Red, Green, Blue) pixel data acquired by mobile device cameras, to track and quantify visual attention.

Interacción Persona-Máquina Ciencia de los Datos e Inteligencia Computacional Avanzada Ingeniería del Conocimiento y Aprendizaje Automático Visión, Percepción y Robótica. Tecnologías Asistenciales

We want to demonstrate experimentally that augmenting a model with eye tracking (ET) data carries linguistic features complementing the information captured by the model and demonstrate that it improves the models' performance. To this end, we will have to collect data from participants and test how different Transformer models benefit from different types of ET attention masks.

Consulta ofertas de otros estudios y especialidades